#include "header.h"
#include "SparseMatrix.h"
#include "Boundary.h"
#include "MeshEntry.h"
#include "VoxelJunction.h"
#include "ChemCompt.h"
#include "MeshCompt.h"
#include "CubeMesh.h"
#include "../utility/Vec.h"
#include "CylBase.h"
#include "NeuroNode.h"
Functions | |
void | diagnoseTree (const vector< NeuroNode > &tree, const vector< NeuroNode > &nodes) |
bool | isPartOfDend (ObjId i) |
void | reassignNodeIndices (vector< NeuroNode > &temp, const vector< unsigned int > &nodeToTempMap) |
bool isPartOfDend | ( | ObjId | i | ) |
References Element::cinfo(), ObjId::element(), Element::getName(), and Cinfo::isA().
void reassignNodeIndices | ( | vector< NeuroNode > & | temp, | |
const vector< unsigned int > & | nodeToTempMap | |||
) |