#include "header.h"
#include "VoxelPoolsBase.h"
#include "../mesh/VoxelJunction.h"
#include "XferInfo.h"
#include "ZombiePoolInterface.h"
#include "RateTerm.h"
#include "FuncTerm.h"
#include "SparseMatrix.h"
#include "KinSparseMatrix.h"
#include "GssaSystem.h"
#include "Stoich.h"
#include "GssaVoxelPools.h"
#include "Gsolve.h"
Variables | |
const unsigned int | OFFNODE = ~0 |
const unsigned int OFFNODE = ~0 |