addFlux(unsigned int meshIndex, vector< double > &f, const vector< vector< double > > &S, const vector< double > &diffConst) const | RectangleStencil | [virtual] |
RectangleStencil(double dx, double dy, unsigned int nx) | RectangleStencil | |
Stencil() | Stencil | |
~RectangleStencil() | RectangleStencil | |
~Stencil() | Stencil | [virtual] |