addFlux(unsigned int meshIndex, vector< double > &f, const vector< vector< double > > &S, const vector< double > &diffConst) const | LineStencil | [virtual] |
LineStencil(double h) | LineStencil | |
Stencil() | Stencil | |
~LineStencil() | LineStencil | |
~Stencil() | Stencil | [virtual] |