addFlux(unsigned int meshIndex, vector< double > &f, const vector< vector< double > > &S, const vector< double > &diffConst) const | CuboidStencil | [virtual] |
CuboidStencil(double dx, double dy, double dz, unsigned int nx, unsigned int ny) | CuboidStencil | |
Stencil() | Stencil | |
~CuboidStencil() | CuboidStencil | |
~Stencil() | Stencil | [virtual] |