Newsflash

November 27 2009

OpenGL based visualization ported to Windows.

 

History

 
Moose_Documentation Print

Moose Architecture

Commentary for the Moose architecture slide (originally slide 34 of the WAMM-BAMM talk on MOOSE), which explains the organization of elements and information flow in MOOSE.

Moose Developer's Guide

Who should read this MOOSE developer's guide?

  • Anyone who wants to write MOOSE code.
  • Anyone who wants to port old GENESIS code. These ambitious users should read the GENESIS to MOOSE developers guide first.

Genesis to Moose User's Guide

A guide to Moose for Genesis Users.

Doxygen 

MOOSE code is internally documented using Doxygen. This provides function and class-level information for developers. On this site you will find the current Doxygen-generated code documentation.

Development Priorities Part 1

Suggested priorities for reimplementing GENESIS 2 objects in MOOSE/GENESIS 3.

Part 1: non-graphical objects.

Development Priorities Part 2

Suggested priorities for reimplementing GENESIS 2 commands in MOOSE/GENESIS 3.

Part 2: non-graphical commands.

 

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